Converting point cloud data from LAS/LAZ to GLTF/GLB format is a common task for visualizing LiDAR data in Game Engines like Unity or javascript viewers. This standalone Windows application simplifies the process by providing a user-friendly interface for converting point cloud data to GLTF/GLB format.
Key Features
Easily convert LAS/LAZ files into GLB (GLTF) format
Use GUI or command line to convert (hybrid application)
Batch processing with multi-threading!
Additional options for point cloud filtering, scaling, swapping y-z axis, splitting to smaller files and more
Features
Feature
Supported
Info
LAS/LAZ Import
✅
LAS 1.0 to 1.4 *1
RGB colors
✅
Import/Export point cloud RGB colors
Intensity/Classification color
✅
Import/Export point cloud intensity/classification colors (NOTE: only RGB or Intensity or Classification, not all at the same time currently!)
Header metadata
✅
Exports LAZ header metadata into additional JSON file
GLTF Export
❌
Only Binary GLB format is currently supported
GLB Export
✅
GLTF 2.0 Specs
*1: Before purchase, you can test your LAS/LAZ files with the base open source converter (Converts into Unity PointCloud viewer formats: .ucpc/.pcroot, but can use it to confirm that your files are supported)
Really large files cannot be converted as single glb files (tested: 2.8gb laz file works, 3.8gb laz file doesn't work, need to use split to grid to output multiple files)
Pricing
PLAN
PRICE
INFO
Commercial
150€+VAT
For commercial use
Perpetual license
1 year of free updates
* There is no need to update or renew after 1 year, if you are happy with the product features at that time. You can continue using that version as long as you want.
Purchase
* If you already own PointCloud Viewer from Unity AssetStore, you are entitled to 50% discount! Validate your AssetStore invoice number:
PROCEED TO PAYMENT (STRIPE)
* PDF Invoice & Plugin download link will be send to your email, after purchase is completed!